Calvaria
23
-
Expertise
30
26
-
Cohesion
30
23
-
Creativity
30
8
structure: the style overall is very smooth and utilized well to express nice patterns with. there are just some objects in particular that just feels random at times like 01:15:408 (4,5), 02:06:382 (1,2) etc music representation: the distinctive difference between each section is managed well, and coherent in between mostly hitsounding: the hitsounding is decent and works fine playability: the difficulty is reasonable throughout the map and doesn't really spike anywhere that breaks it too much, and the patterns play well
Judge Impression
10
23
-
Expertise
30
24
-
Cohesion
30
20
-
Creativity
30
8
-
Judge Impression
10
9
Cool. I am amazed of what you pulled on this song because it's extremely hard to do something enjoyable on this one
Judge Impression
10
14
It's pretty funny because it's nothing like the usual clean and tidy mapping but is still doing its own justice.
Creativity
30
23
Stuff may not look very clean all the time but the flow is handled very naturally. Good understanding on the mechanics.
Expertise
30
22
Oddly loud hitsounds. Though, I think this is the first map for this song that actually feels engaging to play, arguably sacrificing some of the details in the rhythm to cater for playability.
Cohesion
30
29
.
Expertise
30
30
.
Cohesion
30
21
.
Creativity
30
10
who are you
Judge Impression
10
22
-
Expertise
30
20
-
Cohesion
30
17
-
Creativity
30
7
-
Judge Impression
10
7
Please don't map over how cool the choruses are with 1/2 sliders that cover up opportunities for cool circle patterns... pretty neat map otherwise although very slider-heavy. I think you should tone down your usage of 01:27:255 (1,2) - these kinda slider shapes as it got somewhat annoying how much they were used in varying situations.
Judge Impression
10
23
.
Creativity
30
18
.
Cohesion
30
20
.
Expertise
30